Plague of War – Session 4: ’1, 2, 3… Ambush!’

After helping a daring exodus of the townsfolk, the mismatched band seeks to further hinder Lord Doyle and make another step down to the road to freedom. After a tip and some investigation, the group prepares an ambush and prepare to assert their dominance and show who’s boss.

GM’s Notes: So anyone who’s listened before has probably heard about my issues with recording. I’m still looking into potential fixes, so hopefully something comes through. As before there is a little bit of a break in the middle. Pretty straightforward session, find the badguys and kill them. As always, I appreciate any criticisms or compliments (my friends like to hear about them too)…

Players:
Alan: Krauth – Wizard
Andrew: Bane – Bard
Chris: Franz – Warlock
Richard: Aven – Fighter

Mckma

Started playing RPGs in mid-late high school with DnD 3.5. Played that until 4E came out a few years later. Entering college I widened my RPG system repetoire and now run a lot of DnD 4E, but some of the other systems include Call of Cthulhu, Savage Worlds, among others. I hope to run a few game of more "interesting" systems like The World of Synnibarr and Badass Presidents... 

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