Cadillacs and Dinosaurs – Lurkers in the Swamp

In the late 20th and early 21st century, a series of cataclysms struck the Earth. Volcanoes began to erupt everywhere. Earthquakes and tsunamis became common. The poles started to melt and the water levels of the world began to rise dramatically. Soon, shelters were built in geographically stable areas of the world’s crust. They were made to be self-sustaining in the hopes that they would last long enough to save some number of mankind.

Those within stayed for as long as they could but, after some 450 years, even the self-sustaining bunkers could no longer support life. Those who had kept the shelters working, the old-blood mechanics, had only done so by formalizing a code of living called the Machinatio Vitae (the Machinery of Life). The basis of the code was an acceptance of humanity’s place as one element of a balanced ecosystem no more or less important than any others.

When mankind returned to the surface from his various bunkers, the world had gone mad. Man had expected alterations in the geology and climate, but not what had happened to the ecosystem. Plant and animal life from every geologic age of the earth were simultaneously present on the surface. Dinosaurs and mammoths had reappeared.

This is the story of three of those survivors, men living in the City in the Sea: Bartholomew Riggins was a farmer who in charge of many of the farms west of the city. Soggy Beard was a well-respected sailor and fisherman, captain of the fishing boat S.S. Shanty. Yung Ricky was a criminal who specialized in mugging people in the City in the Sea.

On January 4, 2015, I ran a play test of Cadillacs and Dinosaurs to review it in Knights of the Dinner Table Magazine, using the introductory scenario from the game book. My players were Kyle, Logan, and Bo.

The role playing journal of the session can be found here:

http://www.penandpapergames.com/forums/entry.php/1921-Cadillacs-and-Dinosaurs-Lurkers-in-the-Swamp

A playlist of 10 videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDrw6HMBYO1abI6hKBOPKont”

Boot Hill – The Manchester Mangler & Stable Fire and Bank Hold Up

Three people entered Promise City, Texas, on Monday, June 5, 1876. They had been travelling west for over a week together and had gotten to know each other pretty well. The stage had proven too expensive, so they were travelling on foot. The Reverend Jonathan McCreary was a preacher of the good word of the Lord. Todd Wolf looked like a boy and had a relatively soft voice. Juan Wallobee rode his mule, Sandy, who he had for years.

On Nov. 9, 2014, I ran a play test of Boot Hill (3rd Edition) to review it in Knights of the Dinner Table Magazine, using the introductory scenario from the game book. My players were James, Peri, and Logan.

Role playing journal of the game session can be found here:

http://www.penandpapergames.com/forums/entry.php/1910-Boot-Hill-The-Manchester-Mangler-amp-Stable-Fire-and-Bank-Hold-Up

A playlist of 10 videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDp0ule5VF8nMioB8U9HsJk-”

Call of Cthulhu Campaign (High Point, NC) – Restless Dreams Part 5

I ran a short Call of Cthulhu 1920s campaign for some friends in High Point, North Carolina, back in 2012. The campaign started in Arkham, Massachusetts, but quickly moved to Silent Hill, Maine. Unfortunately, the campaign ended due to lack of interest in the players and was never completed.

The seventh and last session of the campaign continues the original scenario “Restless Dreams,” my adaption of Silent Hill II to Call of Cthulhu. This session sees the investigators exploring Brookhaven Hospital before being sucked into a deeper level of Silent Hill.

This game took place on July 19, 2012. My players were Jeff, Ken, Steve, and Erik.

The role playing journals for this session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2243-silent-hill-restless-dreams-5-0-brookhaven-hospital/

http://www.yog-sothoth.com/blog/172/entry-2242-silent-hill-restless-dreams-5-1-the-bend-of-time/

http://www.yog-sothoth.com/blog/172/entry-2241-silent-hill-restless-dreams-5-2-further-exploration/

http://www.yog-sothoth.com/blog/172/entry-2240-silent-hill-restless-dreams-5-3-the-box/

http://www.yog-sothoth.com/blog/172/entry-2239-silent-hill-restless-dreams-5-4-laura/

http://www.yog-sothoth.com/blog/172/entry-2238-silent-hill-restless-dreams-5-5-the-lost-letter/

Additionally, this was when I started video-recording game sessions. The playlist of six videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PL058CF2AA3C9917D1”

Call of Cthulhu Campaign (High Point, NC) – Restless Dreams Part 4

I ran a short Call of Cthulhu 1920s campaign for some friends in High Point, North Carolina, back in 2012. The campaign started in Arkham, Massachusetts, but quickly moved to Silent Hill, Maine. Unfortunately, the campaign ended due to lack of interest in the players and was never completed.

The sixth session of the campaign continues the original scenario “Restless Dreams,” my adaption of Silent Hill II to Call of Cthulhu. This session sees the investigators cross Silent Hill to eventually arrive at Brookhaven Hospital.

This game took place on June 28, 2012. My players were Jeff, Ken, Steve, and Erik.

The role playing journals for this session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2221-silent-hill-restless-dreams-4-1-the-little-girl/

http://www.yog-sothoth.com/blog/172/entry-2220-silent-hill-restless-dreams-4-2-jimmy/

http://www.yog-sothoth.com/blog/172/entry-2219-silent-hill-restless-dreams-4-3-restless-osheas/

http://www.yog-sothoth.com/blog/172/entry-2218-silent-hill-restless-dreams-4-4-another-obstacle/

http://www.yog-sothoth.com/blog/172/entry-2217-silent-hill-restless-dreams-4-5-the-historical-society-building/

http://www.yog-sothoth.com/blog/172/entry-2216-silent-hill-restless-dreams-4-6-chasing-laura/

http://www.yog-sothoth.com/blog/172/entry-2215-silent-hill-restless-dreams-4-7-brookhaven-hospital/

Additionally, this was when I started video-recording game sessions. The playlist of six videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PL25476BDC43B32C92”

Numenera – The Devil’s Spine, Part 1.

THERE HAVE BEEN EIGHT PREVIOUS WORLDS.

Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique ways.

Each left behind remnants.

The people of the new world—the Ninth World—sometimes call these remnants magic, and who are we to say they’re wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them…

NUMENERA

Yeah, it’s weird.  The Devil’s Spine is a campaign in which the players’ discovery leads them on a quest to save their own lives from an invasive parasite and prevent the spread of a virulent enemy that threatens all life in the Ninth World.

Unless they try to kill each other first.  They are player characters, after all.  :\

Call of Cthulhu Campaign (High Point, NC) – Restless Dreams Part 3

I ran a short Call of Cthulhu 1920s campaign for some friends in High Point, North Carolina, back in 2012. The campaign started in Arkham, Massachusetts, but quickly moved to Silent Hill, Maine. Unfortunately, the campaign ended due to lack of interest in the players and was never completed.

The fifth session continues the original scenario “Restless Dreams,” my adaption of Silent Hill II to Call of Cthulhu. The characters remain trapped in Silent Hill and even stumble across the terrible being known as Pyramid Head.

This game took place on May 31, 2012. My players were Jeff, Ken, Steve, and Erik.

The role playing journals for this session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2195-silent-hill-restless-dreams-3-1-professor-loomis-returns/

http://www.yog-sothoth.com/blog/172/entry-2194-silent-hill-restless-dreams-3-2-the-kid-and-the-body/

http://www.yog-sothoth.com/blog/172/entry-2193-silent-hill-restless-dreams-3-3-the-trouble-with-eddie/

http://www.yog-sothoth.com/blog/172/entry-2192-silent-hill-restless-dreams-3-4-the-key/

http://www.yog-sothoth.com/blog/172/entry-2191-silent-hill-restless-dreams-3-5-which-way/

http://www.yog-sothoth.com/blog/172/entry-2190-silent-hill-restless-dreams-3-6-escape-from-blue-creek-apartments/

Additionally, this was when I started video-recording game sessions. The playlist of four videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PL09793C34FFB0D9AE”