Having successfully defeated liches, ghouls, and imps, among other creatures, the team of Slayers receive a mission to investigate the disappearance of a prototype golem. Upon arriving at the site, they discover the normally obedient golems holed up inside the foundry fighting off the army outside. From their use of Alpha Team, to their stealthy and subtle entrances, when you hire the Slayer’s Guild, you get your money’s worth. Kinda…
Even the most vile STDs (Sewer Transmitted Diseases) fail to hinder the adventurers’ progress (well actually they do) as they work to free their hometown. Following some debate, they sneak into town to lead an incredible exodus.
We return to see our adventurer’s shortly after they have discovered the invasion of their village. A recent party member death prove little concern to them as they make their grand schemes to reclaim the village. Action quickly follows in the greatest challenge to date.
Against the backdrop of world tension and invasions, our heroes begin their adventure. Tasked with a search-and-rescue mission by the local community, they are unperturbed by the possibility of war and death, cracking jokes and searching for the long lost art of sausage making on the way.