Author Archives: Mckma

About Mckma

Started playing RPGs in mid-late high school with DnD 3.5. Played that until 4E came out a few years later. Entering college I widened my RPG system repetoire and now run a lot of DnD 4E, but some of the other systems include Call of Cthulhu, Savage Worlds, among others. I hope to run a few game of more "interesting" systems like The World of Synnibarr and Badass Presidents...

All Flesh Must Be Eaten – Dead in the Water

In the middle of the ocean a cruise ship is isolated and contained. What happens when something starts to spread and attack the passengers? How will the terror and fear of something not entirely human affect those on board?

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On the Wings of Dragons – Session 1: “We Didn’t Start the Fire”

In a land densely populated by dragons, the lucky are able to hide away and live their lives in peace. Those less fortunate are crushed and passed off as collateral damage by the warring creatures. Only the most unlucky are drawn fully into the workings of the wyrms. But perhaps through incredible strength, cunning, and a heavy dose of luck or divine aid, things will work out after all… Continue reading

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Plague of War – Session 8: ‘Victory’

After a rather lengthy hiatus, the intrepid adventures have taken the fight to Doyle and his fortress. It will not be an easy fight, but they must save the villagers… Continue reading

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Fear Itself – Unallowed Content

In response to an apparent terrorist attack in Iowa city, a crack team of counter-terrorism agents are deployed to a content screening office. With little to no information, they must breach the building, discover the source of the chaos, without … Continue reading

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Plague of War – Session 7: ‘Combos are fun!’

Discovering Lord Doyle’s retreat and receiving orders from Lord Cain, the young upstarts head off to an imposing foreign fortress. A while into their journey they stumble upon a vast forest. Among yet another failed attempt to find some poison, … Continue reading

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