Call of Cthulhu – Lost Port Royal

In the year 1692, strange signs and sigils have been appearing all over the town of Port Royal, Jamaica. Additionally, men seem to be going mad when they see them. A few pirates and their associates in town take it upon themselves to try to figure out what is going on in the English colony. Will they be successful or is Port Royal doomed to be lost forever?

Over the summer, I usually run scenarios for Call of Cthulhu in different time periods and this summer proved no exception. This year I finished off by running the original scenario Lost Port Royal. We played on Friday, July 28, 2017 and my players were Kyle, Hannah, James, Ambralyn, Helen, and Yorie.

Audio of the game session is here:

https://archive.org/details/RPPRCPCoCLostPortRoyal

The role-playing journal for the original Pirate scenario “Lost Port Royal” can be found here:

http://www.yog-sothoth.com/blog/172/entry-3223-lost-port-royal-part-1-strange-signs/

http://www.yog-sothoth.com/blog/172/entry-3222-lost-port-royal-part-2-the-yellow-sign-returns/

http://www.yog-sothoth.com/blog/172/entry-3221-lost-port-royal-part-3-the-mad-printer/

http://www.yog-sothoth.com/blog/172/entry-3220-lost-port-royal-part-4-the-city-across-the-bay/

http://www.yog-sothoth.com/blog/172/entry-3219-lost-port-royal-part-5-lost-carcosa/

Additionally, a playlist of 11 videos of the game session and a highlights video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDrI1789BO7oPt_e1VpYU_SS

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