Numenera – The Devil’s Spine, Part 1.

THERE HAVE BEEN EIGHT PREVIOUS WORLDS.

Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique ways.

Each left behind remnants.

The people of the new world—the Ninth World—sometimes call these remnants magic, and who are we to say they’re wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them…

NUMENERA

Yeah, it’s weird.  The Devil’s Spine is a campaign in which the players’ discovery leads them on a quest to save their own lives from an invasive parasite and prevent the spread of a virulent enemy that threatens all life in the Ninth World.

Unless they try to kill each other first.  They are player characters, after all.  :\

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