After a rather lengthy hiatus, the intrepid adventures have taken the fight to Doyle and his fortress. It will not be an easy fight, but they must save the villagers…
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An original campaign about a world devolving into total war.
After a rather lengthy hiatus, the intrepid adventures have taken the fight to Doyle and his fortress. It will not be an easy fight, but they must save the villagers…
Podcast: Play in new window | Download
Discovering Lord Doyle’s retreat and receiving orders from Lord Cain, the young upstarts head off to an imposing foreign fortress. A while into their journey they stumble upon a vast forest. Among yet another failed attempt to find some poison, they agree to investigate some missing children from the small, secluded village. What will they uncover in their investigation?
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In another attempt at to free their village create anarchy, the heroes return to the village once again, seeking to attack larder houses and weapons depots. Their plans are foiled by the fact that no one is in town. However, that is not to say that a special surprise wasn’t left in the town hall. Will it be a TPK? What will they make of the magic blank pages? Listen to find out!
After a several month hiatus, the mismatched group of would-be heroes (largely anarchists) return, prepared to once again take on the menace of Lord Doyle. Armed with nothing more than a plan to “find what he loves and kill it,” they get down to business…
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After helping a daring exodus of the townsfolk, the mismatched band seeks to further hinder Lord Doyle and make another step down to the road to freedom. After a tip and some investigation, the group prepares an ambush and prepare to assert their dominance and show who’s boss.
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