maxwriter

Journalist and GM, presently writing freelance for Knights of the Dinner Table Magazine.

Call of Cthulhu Providence Campaign 3 – What Goes Around, Comes Around Session 1

When her neighbor, Pendergast, tells Mary-Jane Holland about strange things going on in Charing Cross, N.H., she decides to investigate. She takes with her several others, including John McKeefe, who helped her in dealing with Douglas Timmons, Tyler Bryan, a private detective, Sir Carl Huxtable, a professor at nearby Brown University, Angus Silversmith, a prospector, and Manfred Donald, an actor/stuntman. The underworld criminal Armanno Bertelli, also tags along. They find the police in the tiny town less than friendly.

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. The third session of the game took place on April 6, 2014, with the scenario “What Goes Around, Comes Around” by Jeff Moeller from The Resurrected III: Out of the Vault. My players were Caitlin, James Williams, Kyle, Logan, Aaron, James Brown, and John.

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2639-what-goes-around-comes-around-part-1-1-introductions/
http://www.yog-sothoth.com/blog/172/entry-2638-what-goes-around-comes-around-part-1-2-criminals-afoot/
http://www.yog-sothoth.com/blog/172/entry-2637-what-goes-around-comes-around-part-1-3-first-investigation/

A playlist of the six videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDqnELu5sYNfP6ymIwjxABve”

Call of Cthulhu Providence Campaign 2 – The Case Session 2

After finding the terrible thing in the hidden laboratory, Mary-Jane Holland and John McKeefe know they must do something about the wizard Douglas Timmons. Unfortunately, he’s been released from the sanitarium on Miss Holland’s suggestion! They are determined the track down and stop the horrible creature.

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. The second session of the game took place on March 11, 2014, with the scenario “The Case” from Curse of Cthulhu. My players were Caitlin and John, who had never played a tabletop rpg before.

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2621-the-case-2014-03-12-part-2-1/
http://www.yog-sothoth.com/blog/172/entry-2619-the-case-2014-03-12-part-2-2/

A playlist of the eight videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDpO88VCid5N8sWleEgmn5mn”

Call of Cthulhu Providence Campaign 1 – The Case Session 1

In June of 1925, a young woman is asked to talk to an old boyfriend who has apparently gone mad. She takes a gentlemen she knows from her apartment building for safety. They soon find that the old flame is terribly more than he seems.

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. This first session of the game took place on March 2, 2014, with the scenario “The Case” from Curse of Cthulhu. My players were Caitlin and John, who had never played a tabletop rpg before.

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-2616-the-case-2014-03-02-part-1-1/
http://www.yog-sothoth.com/blog/172/entry-2615-the-case-2014-03-02-part-1-2/

A playlist of the six videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDpfw3ACtpIy_P6wUmdxd3Rf”

Cadillacs and Dinosaurs – Lurkers in the Swamp

In the late 20th and early 21st century, a series of cataclysms struck the Earth. Volcanoes began to erupt everywhere. Earthquakes and tsunamis became common. The poles started to melt and the water levels of the world began to rise dramatically. Soon, shelters were built in geographically stable areas of the world’s crust. They were made to be self-sustaining in the hopes that they would last long enough to save some number of mankind.

Those within stayed for as long as they could but, after some 450 years, even the self-sustaining bunkers could no longer support life. Those who had kept the shelters working, the old-blood mechanics, had only done so by formalizing a code of living called the Machinatio Vitae (the Machinery of Life). The basis of the code was an acceptance of humanity’s place as one element of a balanced ecosystem no more or less important than any others.

When mankind returned to the surface from his various bunkers, the world had gone mad. Man had expected alterations in the geology and climate, but not what had happened to the ecosystem. Plant and animal life from every geologic age of the earth were simultaneously present on the surface. Dinosaurs and mammoths had reappeared.

This is the story of three of those survivors, men living in the City in the Sea: Bartholomew Riggins was a farmer who in charge of many of the farms west of the city. Soggy Beard was a well-respected sailor and fisherman, captain of the fishing boat S.S. Shanty. Yung Ricky was a criminal who specialized in mugging people in the City in the Sea.

On January 4, 2015, I ran a play test of Cadillacs and Dinosaurs to review it in Knights of the Dinner Table Magazine, using the introductory scenario from the game book. My players were Kyle, Logan, and Bo.

The role playing journal of the session can be found here:

http://www.penandpapergames.com/forums/entry.php/1921-Cadillacs-and-Dinosaurs-Lurkers-in-the-Swamp

A playlist of 10 videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDrw6HMBYO1abI6hKBOPKont”

Boot Hill – The Manchester Mangler & Stable Fire and Bank Hold Up

Three people entered Promise City, Texas, on Monday, June 5, 1876. They had been travelling west for over a week together and had gotten to know each other pretty well. The stage had proven too expensive, so they were travelling on foot. The Reverend Jonathan McCreary was a preacher of the good word of the Lord. Todd Wolf looked like a boy and had a relatively soft voice. Juan Wallobee rode his mule, Sandy, who he had for years.

On Nov. 9, 2014, I ran a play test of Boot Hill (3rd Edition) to review it in Knights of the Dinner Table Magazine, using the introductory scenario from the game book. My players were James, Peri, and Logan.

Role playing journal of the game session can be found here:

http://www.penandpapergames.com/forums/entry.php/1910-Boot-Hill-The-Manchester-Mangler-amp-Stable-Fire-and-Bank-Hold-Up

A playlist of 10 videos of the game session can be found here:

“https://www.youtube.com/playlist?list=PLonZ7fuFAFDp0ule5VF8nMioB8U9HsJk-”