maxwriter

Journalist and GM, presently writing freelance for Knights of the Dinner Table Magazine.

Advanced Dungeons and Dragons – Redcap’s Rampage Session One

Having finally escaped the orcs, the group of adventurers find themselves in a village beset by a terrible curse that has already killed three people. Can they learn the secret of the village of Luskwald and end the terrible curse?

On Sunday, October 16, 2016, I continued the AD&D campaign for friends in the Boone, N.C., area started in June 2016. We started “Redcap’s Rampage” by Christopher Perkins from Dungeon Adventures #54. My players were Kyle, Adam, Collin, Ashton, Hannah, and Aaron.

Audio of the game can be found here:

https://archive.org/details/RPPRCPADDGreyhawk04_201612

The role-playing journals for the game session can be found here:

http://www.penandpapergames.com/forums/entry.php/1976-Advanced-Dungeons-and-Dragons-2nd-Edition-Redcap-s-Rampage-Session-One-Part-1-Investigation

http://www.penandpapergames.com/forums/entry.php/1975-Advanced-Dungeons-and-Dragons-2nd-Edition-Redcap-s-Rampage-Session-One-Part-2-Setting-the-Trap

The playlist of nine videos and the highlights video of the session can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDrg2WTSJRK76aWhQLutziPd

Call of Cthulhu – Terror Over Tokyo 3: That Which Survives

I ran a Call of Cthulhu Game at the Appalachian State University Game Club Game Fest and LAN party on October 9, 2016. “Terror Over Tokyo 3: That Which Survives” took place during the Doolittle Raid on Tokyo in April 1942. The B-25 Bomber that is part of the raid crashes in China and the crew has to deal with whatever is harassing a small Chinese village. My players were Alex, Mike, Jonathan, Collin, Ashton, and Alex.

Audio of the game session can be found here:

https://archive.org/details/RPPRCPCoCThatWhichSurvives

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-3101-terror-over-tokyo-3-that-which-survives-part-1-the-doolittle-raid/

http://www.yog-sothoth.com/blog/172/entry-3100-terror-over-tokyo-3-that-which-survives-part-2-the-village/

http://www.yog-sothoth.com/blog/172/entry-3099-terror-over-tokyo-3-that-which-survives-part-3-jiangshi/

A playlist of the 10 videos of the game session and a highlights video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDqGnQ9y8Ziz9Q1bLeROoSh2

 

Call of Cthulhu Providence Campaign 35 – Rise of the Sleeper Session Three

Though the leader of the terrible cult, Crawford Slater, has been killed, as have the terrible things in his house. Something still stirs in New Dunwich. Can the investigators hold out until help arrives, or will they fall for a trap and be destroyed?

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. The 33rd session of the game took place on October 1, 2016, with the scenario “Rise of the Sleeper” by Scott David Aniolowski from Lurking Fears. My players were Katelyn, Collin, and Ashton.

Audio of the game session can be found here:

https://archive.org/details/RPPRCPCoCProvidenceGame35

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-3096-rise-of-the-sleeper-session-three-part-1-the-trap-is-sprung/

http://www.yog-sothoth.com/blog/172/entry-3095-rise-of-the-sleeper-session-three-part-2-an-end-to-it/

A playlist of 10 videos of the game session and a highlight video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDoXiG1BYXLZDyXbRQ1qDswY

Call of Cthulhu Providence Campaign 34 – Rise of the Sleeper Session Two

Nothing is right in New Dunwich. The investigators saw some terrible thing in the swamp and the people never come out during the day. The house is haunted and seemingly working against them. Can they hope to survive the week before a local returns with the boat?

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. The 34th session of the game took place on September 25, 2016, with the scenario “Rise of the Sleeper” by Scott David Aniolowski from Lurking Fears. My players were Katelyn, Collin, and Ashton.

Audio of the game session can be found here:

https://archive.org/details/RPPRCPCoCProvidenceGame34

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-3091-rise-of-the-sleeper-session-two-part-1-photography-and-hauntings/

http://www.yog-sothoth.com/blog/172/entry-3090-rise-of-the-sleeper-session-two-part-2-confronting-slater/

A playlist of nine videos of the game session and a highlight video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDp8qLomf1Aazm10OdaeFtnC

Call of Cthulhu Providence Campaign 33 – Rise of the Sleeper Session One

When Nigel Bricker learns he has inherited a house and property in a town in the Everglades of Florida, he gets a couple of his friends to help him sort out the property. But something seems to be wrong in the tiny village of New Dunwich.

I started running a Call of Cthulhu campaign for students at Appalachian State University in March 2014. The game was set in Providence, R.I., starting in the summer of 1925. The 33rd session of the game took place on September 18, 2016, with the scenario “Rise of the Sleeper” by Scott David Aniolowski from Lurking Fears. My players were Katelyn, Collin, and Ashton.

Audio of the game session can be found here:

https://archive.org/details/RPPRCPCoCProvidenceGame33

The role playing journals for the session can be found here:

http://www.yog-sothoth.com/blog/172/entry-3086-rise-of-the-sleeper-session-one-part-1-florida-inheritance/
http://www.yog-sothoth.com/blog/172/entry-3085-rise-of-the-sleeper-session-one-part-2-harlow-house-and-the-thing-in-the-pool/

A playlist of eight videos of the game session and a highlight video can be found here:

https://www.youtube.com/playlist?list=PLonZ7fuFAFDrTaadScAHUh5ULy9t_CHLA