The famous agents of the Slayers Guild are called once again to investigate some strange happenings. After doing something with the prototype golem. Called to investigate a strange prison filled with elderly prisoners how many red herrings will they follow before finding what may or may not be going on?
The final session, in which the players meet Dr. Victor Von Vandervaughn and all his henchmen. Will it be the FINAL session???
Some more recording kinks out of the way and the last game recorded with this microphone. Stuff that went on since the end of last episode:
- Mortar Maloy has been imprisoned
- Ziggy Stardust and Dr. McGanglion recruited master criminal Cytorrak (an Octomorph) to help them spring Maloy.
- Cytorrak sent one of his Alpha forks instead.
- Shifty Taker and Oroku Saki are in with the general population of the Jovian Prison, Planet Hell. Meanwhile Maloy is in solitary.
In this episode new player Dylan takes up the reins of Dr. Zaius, drug addled orangutan biologist. Mortar Maloy and Dr. S. Plank McGanglion dare to escape from planet Hell.
Well, this AP comes late into our Eclipse Phase campaign, and fair warning, it was recorded with rubber bands and toilet paper rolls. There is an angry part of audio where Killing Jazz plays, and other great part where WMRI kind of drowns out the sound. Luckily these sections don’t last too long.
For the patient and tolerable listener, thanks. To you others- KMA. 😛
Someone is killing the mages of Punjar …
In session 1 of this highly charged investigative thiller, our heroes will have to sift through mountains of clues, brave treacherous terrain and even overcome bad seafood in their quest to save the Punjarii Mage Guild.
After helping a daring exodus of the townsfolk, the mismatched band seeks to further hinder Lord Doyle and make another step down to the road to freedom. After a tip and some investigation, the group prepares an ambush and prepare to assert their dominance and show who’s boss.