Two new freakish orphans arrive at the Candlewick Home just in time to meet up with our group from last time. When HP uses his Crayons of Doom to summon the police to investigate the murder of Tobias Gage, all of the new arrivals are interrogated by Sheriff Toulouse. Can they get their stories straight enough to satisfy the suspicious lawman? What long-buried memories will the orphans’ adventures unlock? And who is the mysterious boy who is strange in seven different ways? Listen to find out!
After a several month hiatus, the mismatched group of would-be heroes (largely anarchists) return, prepared to once again take on the menace of Lord Doyle. Armed with nothing more than a plan to “find what he loves and kill it,” they get down to business…
In which three lonely orphans arrive at the Candlewick Home for the Unwanted and Unloved only to discover a corpse and a poorly-concealed mystery! Were they the first orphans to inhabit the halls of the old manor house? Who is the dead man that they found in the chef’s larder? And why, for god’s sake, do they insist on throwing random (and sometimes burning) objects through the hole in their bathroom floor? Listen to find out!
The voyage on the dwarven airship, The Manticore continues. After the run-in with the Rocs, the rest of the voyage should be nothing but taking it easy and enjoying the cold, nasty weather…
2 new players join the team as dwarf crew members.
Welcome to your first day at the Veritas Corporation. You’ve signed all your paperwork? Good. That’s great. Now step over here and close your eyes while we make all your dreams come true. Veritas. Truth. Health. Life
Skype game featuring RPPR regulars Dan and RJ, and joined this first session by Forum members Atlas, and Alexander.
The audio is a little blah at the moment. I’m working to fix that. Experiments will be run!The GM(thats RJ) cuts out from time to time. I can transcript out anything important as needed.
After the debacle around the assassination attempt on the Duke, everyone concerned thinks it best that our “heros” find some other place to be for awhile. They accept a commission for simple guard duty on a magical airship carry food and other supplies to gold miners trapped by winter. What could go wrong with that ???
This is part 2 of session 1.