Tag Archive for One-Shot

It’s all or nothing in this single-session adventure.

Thieve’s House – Tunnels & Trolls

New Harbor is a teeming city that has been protected for a thousand years by the Old Ones. Once a century, the Old Ones rise to accept an offering from the City Keeper and the High Priest of Mitra as proof that the city is still in the same chain of succession. But this time, something has gone wrong. The sacred chalice that the offering is presented in has been stolen, and only the powerful Thieve’s Guild could have done it. Will this band of independent rogues be able to do the impossible? Can they steal the chalice back from the Thieve’s Guild before the midnight deadline?

Tunnels and Trolls was the first RPG published after Dungeons and Dragons. It is still in print today (v. 7.5) though the basic mechanics have remained consistent through all editions. Combats are fast and deadly, and most character actions are resolved with a simple skill check mechanic.

This scenario was inspired by the Thieve’s Guild of Lankhmar in the Fafhrd and the Grey Mouser books by Fritz Lieber.

This game was run at the Gamer’s Reunion in Rochester, MN on April 29, 2011. We had the room to ourselves, so the sound quality is great – very little background noise. Many thanks to Ron and Tom H. who each managed to play two characters with an unfamiliar system.

Falcnor the Guru: A hippie dwarf wizard – Tom
Delmar Dogberry: A skilled halfling rogue – Tom
Ulaan Athor: An elf rogue – Ron
Jubal: A human warrior – Ron

Call of Cthulhu: Edge of Darkness

Fresh from the pages of the Call of Cthulhu base rulebook, Fiftheye Productions humbly presents Edge of Darkness! When a well-to-do citizen of Arkham, MA lies ravaged and dying from terminal pancreatic cancer, he calls together a group of his most trusted friends for one final request. Little do they know that the request will prove final for more than just Mr. Merriwether!

Poketopia! – Limeria Village

Our friend Nate has been working on adapting his forum RP Sordid Dystopia to a tabletop game for the last few months.  During one night of extreme boredom, he took the combat system he was working on for that game and wrote a whole Pokemon thing around it.  When Nate mentioned this game, we agreed that it needed to be played.  In that vein, it became a series of playtests for his other game, and good times were had by all.

If you’re familiar with Pokemon, this will probably rock the nostalgia center of your brain.  If you’re not, a large portion of this recording is probably going to go over your head.