Plague of War – Session 7: ‘Combos are fun!’

Discovering Lord Doyle’s retreat and receiving orders from Lord Cain, the young upstarts head off to an imposing foreign fortress. A while into their journey they stumble upon a vast forest. Among yet another failed attempt to find some poison, they agree to investigate some missing children from the small, secluded village. What will they uncover in their investigation?

GM’s Notes: Not much to say other than strap in for a long game.

Players:
Alan: Krauth – Wizard
Andrew: Bane – Bard
Chris: Frans – Rogue
Richard: Aven – Fighter
Steven: Hans – Paladin

Mckma

Started playing RPGs in mid-late high school with DnD 3.5. Played that until 4E came out a few years later. Entering college I widened my RPG system repetoire and now run a lot of DnD 4E, but some of the other systems include Call of Cthulhu, Savage Worlds, among others. I hope to run a few game of more "interesting" systems like The World of Synnibarr and Badass Presidents... 

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